Monday 12 November 2012

Game Review: Warp

Warp

Genre: Action, Stealth, Puzzler
Platforms: Xbox Live Arcade, Playstation Network and PC



Warp is a strange yet interesting game where you play as an alien, Zero, who has the ability to... you guessed it: Warp. I start by saying the game is strange because of the mash-up/blend of the genres. Not that they do not go with each other, but whilst playing the dynamic is constantly switching. So shall we start from the beginning?



Warp starts as Zero (you) has crashed on Earth and is taken to a top secret government facility somewhere deep under the ocean. You are then put through some novel tests by the evil scientists. Soon you find yourself within grasps of a shiny medallion looking piece of Zero, which was taken from him in experiments. There is an instant reaction, and suddenly you find yourself changing colour, being able to warp and in danger of being killed by ignorant and despicable humans (damn them!). From this point the game begins to grow, and there is a consistent addition of new content to keep you on your toes and the cogs in your brain grinding. Enemies adapt to your weaknesses (apparently zero doesn't like to wash) while you adapt to their adaptions with new powerups. The stealth element really comes into play with an RPG like upgrade system. You can make Zero stealthy and faster at warping, and enhance your other abilities to add alternate solutions to the puzzles. 



Combat and other aspects of the game let down the concept however. As satisfying as it is to make your enemies shoot each other in the face, this quickly becomes dull and repetitive. Even with the addition of new abilities, I still felt like each situation was the same thing with a slightly different take to it. Frustrations arose with the controls, such as continuing to walk for a split second after stopping (a feature which I thought was long gone from gaming) and moving in the same direction as echoes if they were destroyed. Deaths can be frequent as well, and the checkpoint system made me rage a few times. Gameplay feels forced around every ability being something to do with the warp, and yes it starts off cool teleporting into a guy and blowing his entrails out, but the excitement drops drastically after a few kills.

So, how does Warp rate?

On my NEW (oooooo noises) rating system, Warp receives the rating: Bargain Bin

Warp is a fun game, but has its drawbacks. Get it when it's 'on sale' and you'll have a fun game which you got for cheap.

1 comment:

  1. I love this game. I love the style, the graphics and the explosions :P Although the game is repetitive I could live with this and quite enjoyed a lot of it. There were points were boss battles frustrated me, but there was a satisfaction when I got past it. Finally my biggest gripe with the game is the grubs and film canisters, don't get me wrong I love finding things in a game I find it quite fun... what really annoys me is that if you miss some in certain areas you can't go back for them. I have 60ish of the 68 grubs! What then makes this worse is that at the end of the game that's it that play through is done and everything you found/ skills you accumulated are attached to that game. Meaning if I wanted to finish the game and collect everything I'd have to start again from scratch! Overall though I do like this game and agree with your rating its great as a bargain!
    Oh and One thing I think you forget to mention is the little puzzles you can play at various points in the game?

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